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Dongyuan_dma

Report proposal



What it the overarching area of research?

This research aims to explore the relations between audiences in an interactive immersive ‘environment’, and consider if the spectator can be an ‘element’ which should be considered to build a better immersive installation.

What are the key questions or queries you will address?

In the immersion field, people would like to talk about the relations between human and perception senses, such as visual perception(Thomas and Glowacki), sonic system(Wiseman et al.), or space feeling(Breyer). In this research, I am going to talk about the relations between human and human in a immersive space. How do the technologies as mediator influence the relationships between human and human? As the consequences, I will try to define one or several interpersonal relationships. It is notable that the immersive experiences in this case is in a form of installations rather than headset devices.

Why are you motivated to undertake this project?

In the case of Forest of Flowers and People: Lost, Immersed and Reborn, by TeamLab, which is from Japan. Teamlab is trying to change the relationship between people and the environment, which include the world and humans(Fiona). The original effect is that the flowers should be changed along with people’s status(“Forest of Flowers and People”). However, because of the huge amount of audiences, the effects were not showed clearly. In other words, audiences did not have great experiences because of the influences of each other. I was considering that if there were some kinds of connections between these spectators because of the technologies instead of simple interpersonal influences.

What theoretical frameworks will you use in your work to guide you?

The theory of post-phenomenology will be used to guide me in this work.

According to my interested domain, the immersive environment as a methodologies also can be used to guide me in this research(Blascovich et al.).

What theoretical frameworks will you use in the analysis of your project?

The mediation theory, which contains four types of relations between human and technologies(Ihde), will be mainly used to analyze this question. (More theoretical frameworks would like to be added in the future, like cyborg’s theory and material semiotics?)

How will you document your project?

The thinking processes should be mainly recorded by daily blogs, which include project analyzing and theory analyzing.

Timeline for project milestones

Now-3.29(end of this term)

Collect more references and try to interview with peers to get some suggestions about my questions.

3.29-4.15

Finishing materials and come out with first version of this report.

4.16-Deadline

I would like to talk about my conclusion with peers again and modify my report.

Bibliography

Paul, Christiane. Digital Art. Third edition, Thames & Hudson, 2015.

In the first half of the book, the author explains the new media art from two angles, and then describes the characteristics and definitions of various digital art works in the way of telling history and analyzing projects. Finally, the topics that are common in the field of digital art are described and examples are provided.

What I personally find interesting about this book is that the author plans the framework of the book in two kinds of methods that are common to other books. The first is the use of the timeline classification as the form in the Story of Arts, E. H. Gombrich. The advantage of this form is that the reader can clearly know how digital art has developed to present, and can know the subtle relationships between various forms of digital art. A. The second is to tell the digital art in the way of subject classification. The advantage of this type of method is that it can analyze the works of a certain theme or form in a concentrated way, and the reader can easily clarify the characteristics of a certain form of work.

The descriptions of the installation art and the appreciation of the work in this book have a guiding role in the analysis, induction and organization of the works of other artists in this research.

Ihde, Don. Heidegger’s Technologies: Postphenomenological Perspectives. Fordham University Press, 2010.

Ihde, Don. Husserl’s Missing Technologies. Fordham University Press, 2016. (Chapter One)

In this chapter, The author list for types of relationships between human and technologies. With these four frameworks, I can analyze my question.

O’Neal Irwin, Stacey. Digital Media: Human-Technology Connection. Fordham University Press, 2016.

Different with the books aboved, this book focus on the human-technology relationships in digital media fields.

In the chapter four, O’Neal focus on the case of screen to explore how the screen as the mediator influent the connection between human and technologies.

References

Lisa May Thomas & David R. Glowacki (2018) Seeing and feeling in VR: bodily perception in the gaps between layered realities, International Journal of Performance Arts and Digital Media, 14:2, 145-168, DOI: 10.1080/14794713.2018.1499387

Wiseman, Sarah, et al. " Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre Performance." DIS '17 Proceedings of the 2017 Conference on Designing Interactive Systems, 2017, pp. 3-14.

Breyer, N. (2019). Motion Perception: Interactive Video and Spatial Awareness. [online] Researchcatalogue.net. Available at: https://www.researchcatalogue.net/view/11138/11278/0/0 [Accessed 25 Feb. 2019].

Flower Forest: Lost, Immersed and Reborn | teamLab / チームラボ. (2018). Forest of Flowers and People: Lost, Immersed and Reborn | teamLab / チームラボ. [online] Available at: https://www.teamlab.art/ew/flowerforest [Accessed 25 Feb. 2019].

Wilson, F. (2019). Electric dreams - The Forecast 2019 - Magazine. [online] Monocle. Available at: https://monocle.com/magazine/the-forecast/2019/electric-dreams/ [Accessed 25 Feb. 2019].

Blascovich, Jim, et al. “Immersive Virtual Environment Technology: Just Another Methodological Tool for Social Psychology?” Psychological Inquiry, vol. 13, no. 2, 2002, pp. 146–149. JSTOR, www.jstor.org/stable/1449174.

Ihde, Don. Husserl’s missing technologies. Fordham University Press, 2016.

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